Archive for the “Community Management” Category


I’ve been thinking about updating my blog for awhile now…I often think of great topics but I never get down to actually doing it(obviously).

Some quick updates:

Last October I went to Blizzard’s BlizzCon, a convention for fans of all of their franchises (Starcraft, Warcraft and Diablo). It was very very cool..an awesome game convention that was put on by just one company. Every marketer/game company person that is incharge of putting on events for their brand/company should go. They really take things to another level and you can’t help but go away and be excited about everything that Blizzard is doing. Hell, I’ve hardly even played any of their games and I bought about 50-70$ worth of swag :P

Things are continuing to go great over at gamerDNA. I’m really busy with some new responsibilities, experience, and some great mentorship/learning opportunities within the company. I can’t wait to see what the next year brings, especially the next 3-4 months. March will bring my year anniversary at gamerDNA and it is amazing to think about how far we have come in the last year.

I’m continuing to be active in the social media space…namely Twitter. I’ve got a post that I want to write this week about game companies being active on Twitter, sort of a short update in response to my post last August.

Comments No Comments »

(Full Disclosure:  I did a write up on the gamerDNA company blog so I’m going to keep this fairly short and sweet.  The purpose of this is to give my personal take and record some of the more fun, notable events)

It has now been a week since the last day of PAX and I’m still getting back into the swing of things.  Last week I had the pleasure of attending PAX with three others from gamerDNA from Thursday through Monday which was the entirety of PAX.  We went there on a mission:  Go to the biggest gaming expo in North America and talk to people about gamerDNA.  All in all, I’d say it was a success.

If you haven’t gone to PAX before, you should.  This was my first time going to PAX and it was the biggest gaming event that I’ve ever been to.  Last year I went to SOE Fan Faire and Gen Con and those don’t even compare to the size of this event or the amount of fun had at PAX.  The PAX officials have reported that about 58,500 people invaded Seattle and attended PAX, well over the 37,000 that they had last year.  I wonder what they will have next year…and how they will fit everyone in the Seattle Convention Center.

Most of the weekend was spent spending some time walking around the Expo floor and then meeting up with the guys from work for a press interview or some other event that we wanted to attend.  Friday was very busy for us in particular because that was the opening day for PAX along with the day of our gamerDNA PAX Party that we had later that night.  During the couple hours that we had to poke around on the floor we decided to hand out gamerDNA t-shirts to random PAX goers and check out the various booths on the floor.

The expo floor was huge, with booths from all the major and some of the minor game studios out there.  Strangely absent, though, was a booth from Activision(Besides Guitar Hero World Tour and the Blizzard Booth).  While taking a quick survey of the floor I noticed the dominance of the Xbox 360 which was being used to demo practically every game on the floor.  One of the games that I did see demoed on a Playstation 3 was Mirror’s Edge (they showed the E3 level), which ironically froze up while I was watching and they had to reboot the PS3.

After only a couple hours on the show floor we had to make it back to our hotel to get ready for the gamerDNA Party.  The plan for the gamerDNA party was simple:  Have some food, some free drinks and Rock Band.  We didn’t want it to be too sales-pitchy, we wanted it to be a fun atmosphere for people to come in, talk to people and have fun playing games.

The party was a definite success with over 150 people stopping by over the course of the night.  We had a lot of friends from Microsoft show up, the GamerCast Network stopped by as well as many others throughout the night.  My personal highlight was when Alex Albrecht and Jeff Cannata from the Totally Rad Show and DiggNation showed up for a little while.  The guys played some Rock Band (which by the way, they were really good at) and hung out for a bit.  I had a chance to introduce myself and talk to Alex a bit, but it was really just cool to have guys like them show up to a party that was put on by my company.  We also had Donna Park from Electric Playground (you know, that show that used to be on G4TV..and now it’s coming back on) who interviewed our CEO Jon Radoff and ended up sticking around at the party for most of the night.  Not only was she a gamer, but she was a very cool person to talk to and seemed very genuine.  Two thumbs up!

After that Friday (the first day of PAX), we spent the rest of the weekend walking around the show floor, hitting up some panels, and doing interviews with press.  I had a great time meeting various developers of different games, as well as friends that I’ve made but never actually met before, which was really cool.  I also had the chance to play some games, but not very many…I did a lot more looking than actual playing of video games that weekend..ironically :P

PAX was a great experience and I’d highly suggest everyone go!  I’m definitely going to go next year with gamerDNA and I can’t wait for PAX to come to Boston in 2010 :)

Comments No Comments »

Sure, many game companies are using social media these days as advertising platforms, but are they really using Social Media to the extent that they could be doing?  I don’t think so.  How can they step it up?  That’s simple.

They need to listen.

Over the past few years we’ve seen sites like Facebook and Myspace balloon in size, everyone and their mom become a blogger, and tools like Twitter dominate the news.  Surprisingly, a lot of companies that you wouldn’t think of as being very active and on the bleeding edge, like Dell and Comcast, are leading the way in Social Media and how to reach out to your existing and potential customers.  I think it is time for video game companies, especially MMO game companies, to take this bull by the horns and capitalize on the wealth of opportunities out there on the world wide web.

First, I think I should start out with how game companies can reach out to bloggers, since I’ve recently joined a Warhamer Online Guild full of bloggers.  Last week I asked them if any game companies reach out to them when they talk about their products and I was disappointed when they answer was “No” followed by, “I don’t think they ever will”.  The extent that game companies had reached out to these bloggers seemed to be the simple beta key for a game, which I think is a step in the right direction but they could be doing a lot more.

How to listen to the blogosphere:

Start monitoring the blogosphere using tools like Google Blog Search, BlogLines and Technorati.  It’s very simple to setup a search for “Warhammer Online” (or any other game/company name for that matter), sort by the most recent date and then get an RSS feed for that search result and pop it in to Google Reader.  Every day, and if you can throughout various parts of the day, have someone on the staff monitor the blogosphere for these conversations and respond accordingly.  If someone is having a problem with the game or complaining about a system respond to it.  Even a simple “we’re aware of the issue and we’re working hard to fix it” and acknowledging the writer will help.

Sure, there is a lot of noise out there but you will also find a lot of opportunities for you to create a positive customer support experience with your company.  I’ve also learned that responding within the first few hours of the post is very key so that the writer sees your comment, other commenters see your comment, etc.  It doesn’t help anything if you show up 2 days late to the blog post..everyone has moved on already.

Once you’ve mastered monitoring keywords and phrases that have to do with your company and/or products (game names, company name, etc), you could start monitoring keywords that your company estimates will provide a lot of opportunities to bring in new customers.  Perhaps you could monitor “What’s a good MMO” and pop in the comments telling them about your game and providing the writer a free trial key to the game.  As long as the original poster is asking a question and inviting replies/discussion, you should be welcome and be seen as helpful.

How to listen to Twitter (And other status related applications)

Twitter has a recent success story for a company that has really caught on and being used by millions of people every day.  Luckily monitoring Twitter and other status apps is relatively easy because it has a lot less spam and noise than tracking blogs or forums.  There are also a few great examples of companies that really do well in this area

  1. Create a company Twitter account and start updating about things related to your company.  Online game companies could use this particularly well, encouraging all their fans to follow them on Twitter and use it to update them on the status of servers, downtime, patch time, new updates, etc.  Thankfully Twitter has had pretty good uptime lately, so if your game is down, hopefully Twitter will be up and your fans can find out what is going on via SMS, IM, Twitter.com or various Twitter applications.
  2. Similar to blogging, start monitoring certain keywords on Twitter and act on them.  Search.Twitter.com is your friend and you can easily create another RSS feed for your search and import that into your staff RSS reader.  You might also want to check out applications like TweetDeck which allow you to use all of the features of Twitter.com and their Search within one application.There are a couple examples of companies using this as a great tool to engage with their customers.  If you ever go on Twitter and complain about your Dell computer not working, expect a reply from Richard who will try to help you.  If you ever are having problems with Comcast expect Frank from ComcastCares to show up and ask you if you need anything.  Two of my coworkers have mentioned Comcast on Twitter before and been contacted by Frank who tried to help them out.  Twitter is a great tool for customer support, community management, public relations and marketing.  Everyone should be using it.
  3. Just like blogging, once you’ve mastered the previous steps you can move on to monitoring keywords that will create opportunities for your company.  Here is a fantastic example of how to do this and convert someone into a customer.

For more examples on how to use Twitter for business (or for personal use), check out Chris Brogan’s writeup on the subject.

Another social media site that you can monitor in a similar way to Twitter is FriendFeed.com, which sort of pools all your Social Media action into one account online.  Use their search system to monitor conversations there too.

Right, sounds awesome but…how does it scale?

When you’re a relatively small company or a niche title, I imagine it would not be terribly difficult for a community manager, marketer or PR person to monitor all these conversations.  Once you get up to games like World of Warcraft and Call of Duty 4, it gets a lot harder to separate the important information from all the noise.  At that level you could probably have someone like Frank at Comcast who works full time monitoring social media and taking action if not more.  In the near future I think you’ll see a lot of companies crop up to make applications that are supposed to help you monitoring social media.  I’m currently checking out one of those companies now, so I’ll have to let you know if it’s any good.

Conclusion

All of these are methods that I’m using today at gamerDNA to listen to potential and existing conversations about our brand, products and opportunities that might arise for us.  I’m just beginning to learn about these things so I’m by no means am I an expert, but I think this is too big to not share with everyone out there and to get some discussion going about it.  It may take you awhile to master each of these things but in time I think you will see how powerful these tools really are.

After all, when have we ever been able to listen to what people are saying about your brand and act quickly?  These are exciting times for marketers.

If you would like more information on social media and getting more involved there are a ton of people out there that can help you.  One person in particular, who I’ve learned a decent amount from as of late, is Chris Brogan who works for Cross Tech Media.  I’m sure they could help you out and get you started in the right direction.

Please feel free to contact me if you have any questions via email at sam A qforq DOTT com or leave a comment.  I’d love to hear what other bloggers, media and others in the video game industry think.  You can also find our gamerDNA Twitter account here (which I and a few others are behind) as well as my personal twitter account here.

Comments 6 Comments »

This week has already been a long week at work, mostly because monday we stayed until about 3am getting a brand new Quiz system implemented and up and running.  Along with the launch of a brand new quiz system we launched 3 new quizzes for players to take.  Now instead of just the Bartle Test (and the MMORPG and Guild quizzes that are no longer with us), we have a Gamer Decades of Influence quiz and an FPS multiplayer and RTS multiplayer playstyle quiz.

Check out our brand new quiz page here and take some tests!

See the bottom of the post for my results.

This is just the tip of the iceberg for what this system can do and we’re working right now on some new types of signatures for people to

use to show theirresults. We’re also kicking around ideas for new types of quizzes that we could put out there for people to take.

Maybe you guys could help out…why kind of quizzes would you like to take? Personally, I’m thinking of putting together a quiz for PVPers.

Lastly, I’ve gotta give a shout to Casualties of WAR, my new Warhammer Guild which is expanding to over 100 people! I’ll also give a shout to Rick over at /Random for being a nice guy and checking out my blog!

Thanks guys, until next time..happy gaming!

(PS. Since I’m being considered a blogger now I figure I should live up to that title and blog
more often now..like more than once every 2 months.  You can count on more entries as time goes on :))

Here are my results:

(more…)

Comments 2 Comments »

Like the title alludes to, this week has been exciting..but really the past two weeks have been good for me.  Since a decent amount of stuff happened I’m just going to dive in, so hold on!

First off, I’m very excited and happy to announce that I’ve been promoted to Community Manager at gamerDNA.  It was official last week but I wanted to sit on it first before I announced it on my blog.  I’m very stoked to be in this position and I’ve been told gamerDNA will be sending me to gaming events in the future to represent the company to gamers.  I’ll also be more active on forums, blogs and in game communities to help represent the company there.  In just about two weeks I’ll be at PAX giving away gamerDNA t-shirts and inviting people to our gamerDNA party so if you’re there, please let me know and you’ll get an invite and a shirt!

I’m still getting used to the job and all the new responsibilities and expectations but I’m enjoying it.  I love the challenge and it is fantastic to be able to work with two things I love to do:  working with games and working with gamers.  Over the coming months you’ll be seeing a gamerDNA podcast unveiled(finally), some more contests for the 360Voice and gamerDNA communities, as well as a TON more blog posts on the gamerDNA company blog.

This week brought the August meeting of the Boston IGDA Chapter which was sponsored by Harmonix (Guitar Hero 1&2, Rock Band, etc) and Ralph Baer, who basically created home video gaming back in the 60s, was the speaker.  Due to the awesomeness of Mr. Baer and Harmonix we had about 5 guys representing gamerDNA at the meeting.  Mr. Baer’s speech was very interesting because we gained so much insight into how little these guys had back then technologically, but all that they did with what they had.  In today’s world you could call this guy a hacker, making the craziest inventions out of what little they had, bringing the video game console to your living room.

After Mr. Baer finished his presentation Harmonix took over the stage and had the E3 preview build for Rock Band 2 for everyone to play.  Incase you don’t know…Rock Band 2 hasn’t even came out yet and it has been played by hardly anyone, so it was super awesome to be able to play the game.  Steve Sopp and I took the stage and rocked out, which

you can see here:

Steve Sopp (far left) on guitar and Sam Houston on Drums

Steve Sopp (far left) on guitar and Sam Houston on Drums

You can also watch a slighly embarrassing video (for me) of us playing Rock Band 2, shot by the Harmonix job recruiter.

Finally, I’ve decided to join the Warhammer guild “Casualties of WAR“, ran by a few bloggers/fansite people I knew from Vanguard: Saga of Heroes.  The guild is made up of a *ton* of MMO bloggers/podcasters and industry people, so it should be a pretty awesome time.  I’m really looking forward to joining these folks in ventrilo and having a good time sacking cities and taking down some keeps.

That about wraps it up, soon I’ll be getting ready for our gamerDNA trip to PAX and I’ll be sending out invites to the gamerDNA party (with free booze!).  Stay tuned :)

Comments 2 Comments »